Michelle Chiu

Resumé

Download an electronic copy below.

 

EDUCATION

 

Georgia Institute of Technology

B.S. Computational Media (Computer Science, Digital Media, and Design)
Minor in Industrial Design, Experimental Media and Interaction Design Threads
 

IT University of Copenhagen

B.S. Digital Media and Design (Fall Exchange Program 2017)


Experience

DoorDash  KPCB Fellow

  • Selected from 2,500+ applicants
  • Conceptualized entire user experience for DoorDash for Business initiative as lead designer and implemented such redesigns on the cross-platform application
  • Authored a 30 page design document that explained usability problems with the old user interface/experience, goals the redesign intended to fulfill, justifications for my design decisions, and iterations of possible solutions
  • Built user-facing features using React.js and Redux for the consumer web experience
     

Ivan Allen College of Liberal Arts: School of Literature, Media and Communication  CoLab Intern

  • Led visual and typographic direction for client-based creative projects
  • Produced digital, print, and photographic assets displayed on campus
  • Redesigned websites for the university’s programs and centers
     

Apple  Software Engineering Intern

  • Developed an iOS application that intelligently detects anomalies from pre-processed data stored on the device to provide a more intelligent, intuitive procedure of internally filing bugs
  • Wrote XCTests to ensure that elements of the Core Location framework in Swift 3.0 were ready to showcase at Apple’s 2016 Worldwide Developers Conference
  • Presented my project to the Vice President of Wireless Technologies
     

The Goat Farm Arts Center  Design and Developer Intern

  • Designed user interface elements, developed screen mock-ups, and created wireframes for new, cross-platform features on “The Knowd” application using Sketch and Adobe Illustrator
  • Implemented front-end styling and back-end functionality from prototype designs utilizing Sass and React.js technologies on both web and mobile
  • Constructed an intuitive digital guide for newly onboarded users to navigate the application
     

Microsoft  Explorer (PM & SWE) Intern

  • Improved the UI/UX of account.microsoft.com by designing, prototyping, coding, testing, and deploying JavaScript animations live on the user portal, which yields 25 million views daily
  • Composed program management and engineering specifications highlighting design decisions, telemetry data collection, flighting procedures, and architectural overviews
  • Communicated and worked with designers on various cycles of iteration on interface designs
     

Socially Intelligent Machines Lab  Undergraduate Researcher

  • Aided in the execution of query experiments that apply active and machine learning to robot skill and task learning at Georgia Tech’s College of Computing
     

Stackfolio  Software Engineering Intern

  • Developed dynamic data visualization web features in JavaScript and Python on a Django framework populated with data from a MongoDB database
  • Responsible for creating the landing page, developing frond-end features on the dashboard, styling the application according to wireframes, and quick bug fixes

Bank of America  Software Engineering Intern

  • Generalized the rules implementation of credit risk software and interacted with BOA’s object-oriented database, Sandra, to organize financial data

Leadership

HackGT  Technical Team Lead and Design Team Executive

  • Aided in the organization of the South’s largest collegiate hackathon by creating the web application used by 800+ attendees and sponsors and acquired 5000+ total views
     

Microsoft  Campus Student Partner

  • Chosen as one of two university representatives to learn how to develop on Microsoft technologies and share such knowledge gained by hosting technical workshops and demos on campus
     

Women at the College of Computing  Vice President

  • Spearheaded the foundation of a supportive community for women in computing through the organization of diversity events, skill-building workshops, and discussions on inclusiveness
     

Design Club  Creative Talent

  • Defined the curriculum of the university’s first design-centered organization: color theory, UI/UX practices, graphic application tools, web design fundamentals, and the design process


Projects

Imprint  2017

  • Conceptualized UI/UX for this responsive web application that serves as an event technology platform for local communities
     

Kirby's Return  2017

  • Developed a GameBoy Advance application from scratch in the C programming language
  • Designed gameplay, sprites, backdrops, screens, and sound effects
     

AnnoAve  2016

  • Worked with a design team of three to conceptualize interfaces for an application that uses augmented reality technology to increase attraction to the Sweet Auburn Historic District
  • Responsible for final designs on the map/search UI and deciding on the color palette
  • Had bi-weekly meetings to brainstorm, sketch ideas, and finalize UI/UX decisions as a group
     

 Buzz Movie Selector Application  2016

  • Designed the entire UI/UX along with a complimentary logo, decided on the color palette, and composed initial sketches of interface outlines and working prototypes
  • Developed the iOS movie recommendation application entirely from scratch in Swift
     

 LMC 2720 Mural  2015

  • Worked with a team of five other students to conceptualize and paint a mural originally meant for a local art event space, deciding on designs and an appropriate color palette
  • Displayed at the Ivan Allen College of Liberal Arts
     

 Circling Through Time  2015

  • Designed and developed a data visualization application with Processing.js that allows users to interact with categorized, personal query results from the Digital Public Library of America.
  • Accepted to and showcased at the Computational Media showcase on campus.
     

LeapVersal  2014

  • Application that interacts with the Leap Motion controller to teach others the American Sign Language
  • Won Best Use of Leap Versal and Leap Motion API at HackDuke Code for Good competition

COURSES

Design

  • Animation
  • Designing for Shared Value
  • Human Factors in Visual Design
  • Industrial Design Computing
  • Principles of Interaction Design
  • Principles of Visual Design
  • User Interface Design

Computer Science

  • Data Structures
  • Computer Graphics
  • Introduction to Computational Media
  • Media Device Architecture
  • Mixed Reality Design
  • Objects and Design

Skills

Toolbox

  • Adobe AfterEffects
  • Adobe Illustrator
  • Adobe InDesign
  • Adobe Photoshop
  • Axure
  • Invision
  • Marvel
  • Origami
  • Processing.js
  • Sketch

Programming Languages

  • HTML/CSS/SASS
  • Java
  • JavaScript/jQuery
  • MATLAB
  • Objective-C/Swift
  • Python

AWARDS AND HONORS

    2017 Tower Award (Bronze Yearly)

    2016-2017 Georgia Tech Art Crawl Showcased Photography

    2015-2017 Dean's List

    2016 JPMorgan Chase Code for Good (Brooklyn) 2nd Place
    Awarded to our team for our creation and design of a mobile application for The Victor Cruz Foundation targeted towards young adolescents to spark and nurture interests of STEM subjects

    2015 Facebook Grace Hopper Scholarship Recipient
    1 of 25 awarded nationally

    2014 ShePlusPlus #Include Fellowship Recipient
    1 of 30 awarded nationally

    2014 HackDuke “Best Use of Versal API” and “Best Use of Leap Motion”
    Awarded to our team for our project "LeapVersal" which allows individuals to learn how to sign the American Sign Language through the Leap Motion Controller

    2014 Xerox Minority Scholarship Recipient
    1 of 30 awarded nationally

    2014 NCWIT Award for Aspirations in Computing National Runner-up and New York State Recipient

    2014 Anita Borg Institute Grace Hopper Scholar

    2014 GenTech Hackathon 3rd Place
    Awarded to our team for our cross-platform application that allowed teenagers to browse extracurricular, internship, and job opportunities in New York City

    2014 Brooklyn Tech Ruby Engineer